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Cfg pentru HNS

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MdL

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MdL
Rank: Administrator
Mesaje : 2756
Membru din : 23/11/2011
Nick CS : nDyc3 #-
Mulţumiri : 130
  Cfg  pentru  HNS Empty
MesajSubiect: Cfg pentru HNS   Cfg  pentru  HNS Icon_minitimeSam Noi 03, 2012 1:01 pm

Probabil unii dintre voi jucati si HNS asa ca m-am gandit sa va postez un cfg special pentru HNS:
Cod:
;=========NECESARE=============

bind  "w" "+forward"
bind  "s" "+back"
bind  "a" "+moveleft"
bind  "d" "+moveright"
bind  "ctrl" "+duck"
bind  "mouse1" "+attack"
bind  "mouse2" "+attack2"
bind  "q" "lastinv"
bind  "r" "+reload"
bind  "g" "drop"
bind  "1" "slot1"
bind  "2" "slot2"
bind  "3" "slot3"
bind  "4" "slot4"
bind  "5" "slot5"
bind  "6" "slot6"
bind  "7" "slot7"
bind  "8" "slot8"
bind  "9" "slot9"
bind  "0" "slot10"
bind "y" "messagemode"
bind  "m" "chooseteam"
bind  "`" "toggleconsole"
bind  "~" "toggleconsole"
bind  "TAB" "+showscores"
bind  "ESCAPE" "cancelselect"
bind  "PAUSE" "PAUSE"
bind  "mouse2" "+attack2"
bind  "u" "messagemode2"
bind  "b" "buy"                     
bind  "e" "+use"
bind ctrl "+duck"
bind g "drop"

;=========ANTI-DESTROY=============
gl_flipmatrix "0"
cl_updaterate "100"
fps_max "100"
fps_modem "100"

;=========BHOP=============

bind space +dnk
alias +dnk "alias _special dnk2;dnk2"
alias -dnk "alias _special;-jump"
alias dnk2 "dnk1;wait;special"
alias dnk1 "dNk"
alias dNk "+jump;alias dnk1 dNkr"
alias dNkr "-jump;alias dnk1 dNk"

;=========BLOOD=============
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"

;=========VOLUM=============

suitvolume "0.25"
hisound "1"
bgmvolume "1"
MP3Volume "0"
_snd_mixahead "0.1"
voice_modenable "1"
voice_scale "2"
voice_enable "1"
voice_forcemicrecord "1"
voice_loopback "1"
s_a3d "0"
s_eax "1"
s_rolloff "1"
s_doppler "0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_distance "60"
s_min_distance "8"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet "0.25"

;=========VIDEO=============

console "1"
gamma "3"
brightness "99"
contimes "4"
net_graph "0"
net_scale "5"
net_graphpos "1"
net_graphwidth "120"
sv_voiceenable "1"
hpk_maxsize "0.15"
viewsize "110"
ati_subdiv "2"
ati_npatch "1"
r_decals "1024"
r_bmodelhighfrac "5"
r_drawviewmodel "1"
r_mmx "1"
r_dynamic "0"
r_mirroralpha "0"
auto_aim "0"
gl_monolights "0"
gl_flipmatrix "0"
gl_overbright "0"
gl_polyoffset "1"
gl_max_size "512"
gl_cull "1"
gl_dither "1"
gl_picmip "0"
gl_spriteblend "1"
gl_keeptjunctions "0"
gl_affinemodels "0"
gl_playermip "5"
gl_dither "1"
gl_wateramp "0"
gl_lightholes "1"
gl_reporttjunctions "0"
gl_ztrick "1"
gl_flipmatrix "0"
max_smokepuffs "0"
max_shells "0"
mp_decals "300"
topcolor "30"
bottomcolor "6"

;=========CL-SETTINGS=============

cl_logocolor "#Valve_Brown"
cl_logofile "abs110"
cl_forwardspeed "300"
cl_backspeed "300"
cl_sidespeed "300"
cl_vsmoothing "100"
cl_updaterate "20"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "1"
cl_resend "20"
cl_idealpitchscale "0.8"
cl_timeout "25"
cl_cmdbackup "20"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
cl_corpsestay "600"
cl_righthand "1"
cl_minmodels "0"
cl_crosshair_translucent "1"
cl_dynamiccrosshair "0"
cl_observercrosshair "0"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "0"
cl_solid_players "1"
cl_upspeed "300"
cl_rate "25000"
cl_weather "0"
fakelag "0"
fakeloss "0"
mp_decals "0"
cl_rate "10000"
rate "25000"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"
cl_solid_players "1"
cl_timeout "99999"
cl_updaterate "50"
cl_cmdrate "101"
cl_cmdbackup "2"
cl_dlmax "128"
cl_sidespeed "300"
cl_backspeed "400"
cl_forwardspeed "400"
cl_himodels "1"
cl_movespeedkey "0.52"
cl_observercrosshair "0"
cl_autowepswitch "1"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_bob "0"
cl_righthand 1
cl_bobcycle "1"
cl_bobup "0"
ex_interp "0.05"
net_graphwidth "192"
net_scale "53"
m_filter "1"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "1"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
rate "25000"

;=========RETEA=============

cl_cmdrate "101" 
cl_download_ingame "0" 
cl_lc "1" 
cl_lw "0" 
cl_rate "25000"
cl_resend "6" 
cl_timeout "99999" 
cl_updaterate "20" 
ex_interp "0.05" 

;=========MOUSE=============

m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
zoom_sensitivity_ratio "1.2"

;=========HUD-SETTINGS=============

hud_takesshots "0"
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
hud_saytext_time "10"
hud_deathnotice_time "15"
hud_drawhistory_time "0"
scr_conspeed "99999"
scr_centertime "3"
scr_printspeed "8"
scr_connectmsg "0"
scr_connectmsg1 "0"
scr_connectmsg2 "0"
con_notifytime "1.7"
con_color "255 255 255"
viewsize "120"
developer "1"
drawradar "1"
crosshair "1"
joystick "0"
lookspring "0"

;=========SETARI=============

fastsprites "0"
lambert "-1.01"
cl_autowepswitch "1"
ex_interp "0.1"
rate "25000"
alias "spk" "speak"

;=========DEVELOPER=============

bind w "+forward;developer 1;fps_max 250;fps_modem 250"
bind s "+back;developer 1;fps_max 250;fps_modem 250"
bind a "+moveleft;developer 1;fps_max 250;fps_modem 250"
bind d "+moveright;developer 1;fps_max 250;fps_modem 250"


cl_sidespeed "300"
cl_forwardspeed "300"
cl_backspeed "300"
cl_upspeed "300"
sv_maxspeed "300"
cl_pitchspeed "215"

;=========CROSSHAIR=============

alias +crossclr "+attack; adjust_crosshair"
alias -crossclr "-attack"
bind "MOUSE1" "+crossclr"

;=========SCROOLDUCK=============
alias huddnk "hud_draw 0; bind mouse3 huddnk1"
alias huddnk1 "hud_draw 1; bind mouse3 huddnk"
bind mouse3 huddnk
say "Fi'ti pregatiti, CS'ul meu a inebunit :X:*[dNkV2.5]"
cl_showfps 1


;=========BUYAMMO=============

bind "." "buyammo2"
bind "," "buyammo1"

;=========SCROOLDUCK=============

bind mwheeldown +duck
bind mwheelup +duck

;=========GS DNK=============

Alias +sgstrafe "alias _special ggstrafe;ggstrafe"
alias -sgstrafe "alias _special"
alias ggstrafe "special;wait;+duck;wait;-duck"
bind "mouse3" "+sgstrafe"

alias rr "say /restart;wait;wait;;say OMFG ! Am dat RESTART !? [dNkV2.5]]"
alias last "amx_csay rosu -+-+-+-+-+-+ LAST ! LAST ! -+-+-+-+-+-+ [dNkV2.5]"
alias pa "say Am plecat, bafta la LJ'uri si Cj'uri :*[dNkV2.5]"
alias harti "say OMFG ! Repede, spuneti HARTI ! [dNkV2.5]"
bind z "say /preturi #*"
bind x "say Jessica, I need assistance, Give me some Love :* [dNkV2.5];say /medic"
bind c "say Jessica, I need assistance, Give me some Love :* [dNkV2.5];say /medic"
bind F1 "say Snapshot Activated :* [dNkV2.5] !;snapshot"
bind F2 "say OMFG ! Folosesc dNkV2.5 ! Ti'e ciuda nu ?! :>"
bind F3 "say Xaxaxa, I am Devil ?! [dNkV2.5]."
bind F4 "say Cine e cel mai tare ?! AUD AUD ?! Eu WA :]] [dNkV2.5]."
bind F5 "say O sa apara dNkV2.6 pe 05.06.2010 ! Add [Trebuie sa fiti inscris si conectat pentru a vedea acest link] :*[dNkV2.5]"
bind F6 "connect 93.119.26.58:27015"
bind k "exec dnkv25.cfg"
bind "y" "messagemode"
spk activated
bind ctrl "+duck;wait;developer 1;fps_max 200;fps_modem 200"
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Cfg pentru HNS

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